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Lynn
Mon, 17/08/2009 - 14:35

Problem:
Most computers today should be powerful enough to handle normal/high quality flash games, but in some cases we are still required to have a "Low Graphic Quality" option, and this is where the problem occurs.
 
Normally when we set dynamic text by using:
  myTextField.embedFonts = true;
  myTextField.antiAliasType = AntiAliasType.ADVANCED
 
We can then load and set text to the text field dynamically (from XML or wherever).